![]() ![]() Soft Particles which make fog, smoke, and other particle effects blend smoothly with their surrounding environment make their appearance. Not Crysis level, not even close, but a clear step above other titles. Soft Water which blends the edge of the water surface more realistically with the surrounding environment is a new DX9 and 10 feature, greatly improving the water rendering to pretty respectable standards for its time. Clear Sky’s lighting system greatly benefits from SSAO and more complex scenes gain from the added perceived depth. Whilst still early and unrefined, the technology already shows its worth. This is one of the first games to introduce Screen Space Ambient Occlusion(SSAO). The combination can at times be breathtaking and the fully dynamic nature of this technology’s implementation here impresses even 10 years later. ![]() Volumetric lighting also makes an appearance and makes certain light sources look amazing. The lighting system was updated with an increase in the richness of sunlight and its quality as well as a new dynamic Sun Ray effects which appear during the game’s morning and evening. Some modern games, even in 2019, still cannot quite match Clear Sky on this front. Steep Parallax mapping which makes surfaces seem even more realistically detailed was introduced and actually has a good effect on image quality, especially on brick structures. The second one is Enhanced Full Dynamic Lighting (DX10) which later got patched to include the DX10.1 upgrade. The first one is DX9 Enhanced Dynamic Lighting which was a complete overhaul of what DX9 could offer. The engine’s renderer got 2 new levels introduced. Choosing only the most important features for immersion ironically also made Clear Sky become one of the best showcases of DX10’s potential. GSC Game World knew they had a fairly short development cycle with Clear Sky, but an upgrade to DirectX 10/10.1 had to happen. The release of Crysis was the hallmark of visual technology in 2007. Let’s see how GSC managed with their ambitious prequel! Graphical fidelity and Audio 64-bit Clear Sky is, for both good and bad, a somewhat different beast. It is obvious that we here at GND-Tech are fans of the series in general and gave an exceptional score to Shadow of Chernobyl (referred to as SoC from now on). ![]() It was quite the divisive title when it released. It released to mostly positive reception but in much the same way that Shadow of Chernobyl split the gaming community, Clear Sky managed to tear the S.T.A.L.K.E.R. Following the success of the amazing S.T.A.L.K.E.R.: Shadow of Chernobyl, GSC Game World started work on a prequel game – S.T.A.L.K.E.R.: Clear Sky. ![]()
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January 2023
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